Phase 1
Event Command Center
One active-event cockpit for tournament directors to see what needs attention now.
- unpaid or unchecked-in players
- matches ready but not assigned
- idle boards
- active announcements
- recent operational activity
ThrowDown is growing from bracket software into a full event operations platform: command center, player profiles, match calling, white-label sites, and automation.
Phase 1
One active-event cockpit for tournament directors to see what needs attention now.
Phase 2
Catch registration problems before they become event-day problems.
Phase 3
Call the right match to the right board with clear operator override.
Phase 4
Let players claim their identity, stats, match history, and notifications.
Phase 5
Make white-label org sites configurable without touching code.
Phase 6
Move health checks from passive pages to proactive alerts.
Phase 7
Centralize permissions so roles stay predictable as the app grows.
Phase 8
Make score corrections traceable when money, standings, or pride are on the line.
Phase 9
Turn the API into a product for websites, integrations, and automation.
Phase 10
Add coverage around the flows that carry operational and money risk.
The roadmap is shaped by real league nights. If a feature would make your event easier to run, say the word.
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